Heritage education through serious games. A web-based proposal for primary schools to cope with distance learning

Authors

  • Alessandro Luigini Free University of Bozen-Bolzano https://orcid.org/0000-0001-9449-6139
  • Bruno Fanini Istituto di Scienze del Patrimonio Culturale
  • Alessandro Basso Free University of Bozen-Bolzano
  • Demis Basso Free University of Bozen-Bolzano Universidad Católica del Maule

DOI:

https://doi.org/10.4995/vitruvio-ijats.2020.14665

Keywords:

Virtual Reality, Serious Game, Heritage education, virtual tour, web-based app, WebXR

Abstract

In recent years a growing amount of research has shown interest in studying how virtual reality (VR) could be relevant in many fields. In this respect, VR has gained consideration throughout many applications such as education. Among other aims for its use in education, serious games based on VR were used to promote heritage and make students experience either far or inaccessible scenarios. Until now, VR-based applications have been mainly implemented using head mounted displays (HMD), which actually reduced their circulation. This gap is particularly remarkable in the current Sars-CoV19 pandemic because students, being at home or being at school without sharing equipment, cannot exploit educational programs based on this technology. The current paper proposes a web-based platform on which VR applications could be accessed on any device, either desktop- or mobile-based. The serious game was initially set up on a computer with a specialized software using a HMD, while the process of turning it into a web-based platform is described so that the used methodology could be available to those, who would like to follow it. This project is probably also able to cope with the general aim of making inaccessible objects available to students and, thus, to make the application useful even beyond the current pandemic emergency.


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Author Biographies

Alessandro Luigini, Free University of Bozen-Bolzano

Faculty of Education

Alessandro Basso, Free University of Bozen-Bolzano

Faculty of Education

Demis Basso, Free University of Bozen-Bolzano Universidad Católica del Maule

Cognitive and Educational Sciences Lab (CESLab)-Free University of Bozen-Bolzano

Centro de Investigación en Neuropsicologia y Neurociencias Cognitivas (CINPSI Neurocog), Universidad Católica del Maule (Chile)

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Published

2020-12-22

How to Cite

Luigini, A., Fanini, B., Basso, A. and Basso, D. (2020) “Heritage education through serious games. A web-based proposal for primary schools to cope with distance learning”, VITRUVIO - International Journal of Architectural Technology and Sustainability, 5(2), pp. 73–85. doi: 10.4995/vitruvio-ijats.2020.14665.

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