Scientific rigour of online platforms for 3D visualization of heritage

Authors

DOI:

https://doi.org/10.4995/var.2019.9715

Keywords:

cultural heritage, 3D visualisation, 3D reconstruction, ICOMOS, online platforms, community participation

Abstract

3D visualisations –including 3D scans and 3D reconstructions–designed as part of larger archaeology, history or cultural heritage  projects  are  commonly  shared  with  the  public  through  online  platforms  that  were  not  necessarily  designed  to host  heritage  representations  and  often  fail  to  contextualize  them.  This  paper  seeks  to  evaluate  whether five online platforms commonly used today to share 3D visualisations of heritage (Google Arts & Culture, CyArk, 3DHOP, Sketchfab and  game  engines) offer  features that  facilitate  their scientific  rigour and community  participation,  based  on guidelines from International Council on Monuments and Sites(ICOMOS)and United Nations Educational, Scientific, and Cultural Organization(UNESCO). The author starts by summarizing recommendations from 32 international guidelines that are relevant to the 3D visualization of heritage, condensing them into nine key criteria: multi-disciplinary teams, objective-driven  methodology  and  tools,  careful  documentation, type  of  reconstruction  and  level  of  certainty,  authenticity, alternative  hypotheses,  multiple  historical  periods,  respectful  use  of  the  heritage, and  community  engagement. The author proceeds to review the platforms above comparing their features with these nine recommendations and concludes that, while there are currently available features that could help to elevate the scientific rigour of the 3D visualisations and their contextualization to  the  public, they are  not  mandatory  and  are  seldom  used.  The  paper  finishes  with  a recommendation for an information package to support3D visualisations of heritage on public online platforms.

Highlights:

  • Online platforms for the 3D visualization of heritage fail to disclose what type of reconstruction it is and its level of certainty, struggling to balance community engagement vs scientific rigour of their contents.

  • ICOMOS and UNESCO recommendations regarding heritage are loosely followed on the reviewed platforms, and supporting documentation is often lacking.

  • Scientific rigour on these platforms could be elevated with supporting textual fields to disclose further information about each visualisation.

Downloads

Download data is not yet available.

Author Biography

Nataska Statham, Uppsala University

Nataska Statham is an adjunct lecturer at the Game Design department at Uppsala University, Sweden, and is currently attending her Ph.D. in Digital Media at the University of Porto, Portugal. Her background includes several years’ experience developing AAA games as well as teaching 3D game graphics. Her research involves optimizing the use of photogrammetry-based assets in games.

References

DHOP(2018). 3DHOP: 3D Heritage Online Presenter. Retrieved September20,2018 from: http://3DHOP.net/contacts.php

Adams, E.(2010).Fundamentals of Game Design.2nded.Berkeley, USA: New Riders.

Brunetaud, X., De Luca, L., Janvier-Badosa, S., Beck, K.,& Al-Mukhtar ,M.(2012).Application of digital techniques in monument preservation. European Journal of Environmental and Civil Engineering,16(5), 543-556. doi: https://doi.org/10.1080/19648189.2012.676365

Caro, J.L., &Hansen, S. (2015).From photogrammetry to the dissemination of archaeological heritage using game engines: Menga case study. Virtual Archaeology Review,6(12), 58-68.doi:https://doi.org/10.4995/var.2015.4159

Denard, Hugh (Ed.) (2009).The London Charter for the Computer-Based Visualisation of Cultural Heritage. London, UK: King’s College London.

Epic Games (2018). Unreal Engine [Computer software].Cary, North Carolina, USA: Epic Games.

Esclapés, J., Tejerina, D., Esquembre, M. A., & Bolufer, J. (2013).Methodological proposal to generate interactive virtual walkthrough. Virtual Archaeology Review, 4(9), 212-222.doi:https://doi.org/10.4995/var.2013.4276

Figueiredo, C. (2014). Escala de Evidência Histórica/Arqueológica. Retrieved December 5, 2017, from http://bit.ly/2CGJey3

Grau, O.,& De Gruyter, W.(2017).Museum and Archive on the Move: Changing Cultural Institutions in the Digital Era(pp. 216-231).Berlin: GmbH & Co KG. Gravitate (2017). https://doi.org/10.1515/9783110529630

Gravitate: Geometric Reconstruction And noVel semantIc reunificaTion of culturAl heriTage objEcts. Retrieved December 3, 2017, fromhttp://gravitate-project.eu

Grosman, L. (2016). Reaching the point of no return: The computational revolution in archaeology. Annual Review of Anthropology, 45, 129-145. doi:https://doi.org/10.1146/annurev-anthro-102215-095946

ICOMOS (1964). International Charter for the Conservation and Restoration of Monuments and Sites (The Venice Charter 1964).Second International Congress of Architects and Technicians of Historic Monuments. Retrieved December 3, 2017, from http://bit.ly/1UcG8YG

ICOMOS (1982). The Florence Charter 1981.Florence International Council on Monuments and Sites (ICOMOS). Retrieved December 10, 2017, from http://bit.ly/2mfzTXU

ICOMOS (1982a). Declaration of Dresden on the "Reconstruction of Monuments Destroyed by War”. ICOMOS. Retrieved December 17, 2017, from http://bit.ly/2m9gSpa

ICOMOS (1987).Charter for the Conservation of Historic Towns and Urban Areas (Washington Charter 1987). Washington DC International Council on Monuments and Sites (ICOMOS). Retrieved December 17, 2017, from http://bit.ly/2EowdtD

ICOMOS (1990). Charter for the Protection and Management of the Archaeological Heritage. Lausanne International Council on Monuments and Sites (ICOMOS). Retrieved from http://bit.ly/2CU45lJ

ICOMOS(1994). The Nara Document on Authenticity. Nara International Council on Monuments and Sites (ICOMOS). Retrieved December 3, 2017, from http://bit.ly/2CWyzCC

ICOMOS (1996). Charter on the Protection and Management of Underwater Cultural Heritage. Sofia 11th ICOMOS General Assembly. Retrieved December 10, 2017, from http://bit.ly/2AKiKdq

ICOMOS (1996a). Principles for the recording of monuments, groups of buildings and sites. Sofia 11th ICOMOS General Assembly. Retrieved December 10, 2017, from http://bit.ly/2AKiKdq

ICOMOS (1998). Declaration of ICOMOS Marking the 50th Anniversary of the Universal Declaration of Human Rights. ICOMOS. Retrieved December 17, 2017, from http://bit.ly/2FjyyXY

ICOMOS (1999). International Cultural Tourism Charter: Managing Tourism at Places of Heritage Significance. Mexico 12th ICOMOS General Assembly. Retrieved December 18, 2017, from http://bit.ly/2AKixa8

ICOMOS (1999a).Charter on the Built Vernacular Heritage.Mexico 12th ICOMOS General Assembly. Retrieved 10 December 2017, from http://bit.ly/2CRYdIZ

ICOMOS (1999b). Principles for the Preservation of Historic Timber Structures. Mexico 12th ICOMOS General Assembly. Retrieved 10 December 2017, from http://bit.ly/2AI9TbO

ICOMOS (2003). ICOMOS Charter –Principles for the Analysis, Conversation and Structural Restoration of Architectural Heritage. Victoria Falls 14th ICOMOS General Assembly. Retrieved December 3, 2017, from http://bit.ly/2CWzAdU

ICOMOS (2003a). ICOMOS Principles for the Preservation and Conservation-Restoration of Wall Paintings (2003).Victoria Falls: 14th ICOMOS General Assembly. Retrieved November 18, 2017, from http://bit.ly/2mgYUBU

ICOMOS (2005).Xi’an Declaration on the Conservation of the Setting of Heritage Structures, Sites and Areas. Xi’an 15th ICOMOS General Assembly. Retrieved December 3, 2017, from http://bit.ly/2Dc1sbY

ICOMOS (2008).The ICOMOS Charter on Cultural Routes. Québec 16th ICOMOS General Assembly. Retrieved December 3, 2017, from http://bit.ly/2qGK6Bj

ICOMOS (2008a). The ICOMOS Charter for the Interpretation and Presentation of Cultural Heritage Sites. Québec 16th ICOMOS General Assembly. Retrieved December 3, 2017, from http://bit.ly/2FgoeQv

ICOMOS (2008b). Québec Declaration on the Preservation of the Spirit of Place. Québec 16th ICOMOS General Assembly. Retrieved December 3, 2017, from http://bit.ly/2CGxFa1

ICOMOS (2011). The Paris Declaration on Heritage as a Driver of Development.Paris 17th ICOMOS General Assembly. Retrieved December 10, 2017, from http://bit.ly/2DbZXdQ

ICOMOS (2011a).Joint ICOMOS-TICCIH Principles for the Conversation of Industrial Heritage Sites, Structures, Areas and Landscapes (The Dublin Principles).Paris 17th ICOMOS General Assembly. Retrieved December 10, 2017, from http://bit.ly/2mg9BVg

ICOMOS (2011b).The Valletta Principles for the Safeguarding and Management of Historic Cities, Towns and Urban Areas. Valetta 17th ICOMOS General Assembly. Retrieved December 10, 2017, from http://bit.ly/2AHoR21

ICOMOS (2014).The Delhi Declaration on Heritage and Democracy. New Delhi 19th ICOMOS General Assembly. Retrieved September 20, 2018, from http://bit.ly/2merZxU

ICOMOS (2017).The Florence Declaration on Heritage Landscape as Human Values.Florence18th ICOMOS General Assembly. Retrieved December 3, 2017, from https://bit.ly/2MQB1eO

INSULA V 1 (2018). INSULA V 1: The Swedish Pompeii Project. Retrieved 20 September 2018 from: http://www.pompejiprojektet.se

Kacyra, B.(2009). CyArk 500 -3D Documentation of 500 Important Cultural Heritage Sites. Fritsch, D.(Ed.) Photogrammetric Week ‘09,315–320.

Lima Declaration (2010). Lima Declaration for Disaster Risk Management of Cultural Heritage. Lima International Symposium 2010. Retrieved November 18, 2017, from http://bit.ly/2AHx3PK

Lloyd, J. (2016).Contextualizing 3D Cultural Heritage. Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. Lecture Notes in Computer Science, 10058, 859-868. doi: https://doi.org/10.1007/978-3-319-48496-9_69

Lužnik, N.,& Klein, M.(2015).Interdisciplinary Workflow for Virtual Archaeology. 2015 Digital Heritage, 177-180. doi: https://doi.org/10.1109/DigitalHeritage.2015.7419481

Manferdini, A.M., Gasperoni, S., Guidi, F.,& Marchesi, M.(2016). Unveiling Damnatio Memoriae. The use of 3D digital technologies for the virtual reconstruction of archaeological finds and artefacts. Virtual Archaeology Review,7(15), 9-17. doi: https://doi.org/10.4995/var.2016.5871

Mccall, J.(2016). Teaching history with digital historical games: an introduction to the field and best practices. Simulation & Gaming, 47(4), 517–542. doi: https://doi.org/10.1177/1046878116646693

Principles of Seville (2011). International Principles of Virtual Archaeology (Principles of Seville 2011). Seville: INNOVA/SEAV. Retrieved from http://bit.ly/2md2NH4

Sabina ,J. Á.R., Valle, D.G., Ruiz, C.P., García, J.M.M.,& Laguna, A.G.(2015).Aerial Photogrammetry by drone in archaeological sites with large structures. Methodological approach and practical application in the medieval castles of Campo de Montiel. Virtual Archaeology Review, 6(13), 5-19. doi: https://doi.org/10.4995/var.2015.4366

Scopigno, R., Callieri, M., Dellepiane, M., Ponchio, F.,& Potenziani, M. (2017).Delivering and using 3D models on the web: are we ready? Virtual Archaeology Review, 8(17), 1-9.doi:https://doi.org/10.4995/var.2017.6405

Schreier, J.(2017). Why Video Games Cost So Much to Make. Kotaku. Retrieved from https://kotaku.com/why-video-games-cost-so-much-to-make-1818508211

The Athens Charter (1931). The Athens Charter for the Restoration of Historic Monuments. First International Congress of Architects and Technicians of Historic Monuments. Retrieved from http://bit.ly/2CWzAdU

The Charter of Krakow (2000). Principles for the Conservation and Restoration of Built Heritage (The Charter of Krakow 2000).International Conference on Conservation "Krakow 2000". Retrieved from http://bit.ly/2mfKbHy

UNESCO (1972).Convention Concerning the Protection of the World Cultural and Natural Heritage. UNESCO General Conference, Seventeenth session. Retrieved from http://bit.ly/1xBRhFO

UNESCO (2002). Convention Concerning the Protection of the World Cultural and Natural Heritage: 30th Anniversary (1972-2002). World Heritage Committee, Twenty-sixth session. Retrieved 17 December 2017, from http://bit.ly/2mamwHI

UNESCO (2008). World Heritage Information Kit. UNESCO & World Heritage Centre. Retrieved 17 December 2017, from http://bit.ly/2EnNva2

Unity Technologies (2018). Unity [Computer software]. San Francisco, USA: Unity Technologies.

Wilson-Barnao, C. (2017). How algorithmic cultural recommendation influence the marketing of cultural collections. Consumption Markets & Culture, 20(6), 559-574. doi: https://doi.org/10.1080/10253866.2017.1331910

World Heritage Centre (2016).Operational Guidelines for the Implementation of the World Heritage Convention.UNESCO & World Heritage Centre.Retrieved December 17, 2017, from http://bit.ly/2CIdSHs

Downloads

Published

2019-01-28

How to Cite

Statham, N. (2019). Scientific rigour of online platforms for 3D visualization of heritage. Virtual Archaeology Review, 10(20), 1–16. https://doi.org/10.4995/var.2019.9715

Issue

Section

Articles