Sistemas de Visualización Inmersiva, Interactivos y de bajo coste en Museos y Espacios Públicos

Julián Flores, Antonio Otero, Eduardo Mallo, Rubén Arenas

Abstract

Over the past decade, projection based immersive virtual reality systems have increased in popularity. These kinds of systems and their applications left the laboratories and universities and became widely used in museums, schools, and other exhibition spaces. This trend has taken place largely due to vast improvements in the performance of projectors, CPU’s, and PC graphics cards at progressively lower costs. In this paper we present two of the most significant projects from the MAR group of University Santiago de Compostela in the design and development of low cost immersive virtual reality systems, in use at museums and public spaces.


Keywords

Museums; Virtual reality; Interaction

Full Text:

PDF

References

(CRUZ-NEIRA 1993) C. Cruz-Neira, D.J. Sandin, T.De Fanti.” Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE”, Proceedings, SIGGRAPH`93, pp135-142. https://doi.org/10.1145/166117.166134

(PAPE 2002) D. Pape, J. Anstey, G. Dawe. “A Low Cost Based Virtual Reality Display”. The Engineering Reality of Virtual Reality, SPIE Stereoscopic Displays and Applications 2002, San Jose, CA, 24 January 2002.

(ROUSSOU 2000). Maria Roussou Immersive Interactive Virtual Reality and Informal Education. In Proc. of i3 spring days workshop on User Interfaces for All: Interactive Learning Environments for Children, Athens, Greece.

(PAIR 2000) Pair, Jarrell, Carlos Jensen, Julian Flores, Jeff Wilson, Larry Hodges, and Dave Gotz. “The NAVE: Design and Implementation of a Non-Expensive Immersive Virtual Environment.” Technical sketch in SIGGRAPH 2000 Conference Abstracts and Applications, ACM Press, August 2000, pp 238.

(KESSLER 2000) Kessler, G. D., Bowman, D. A., and Hodges, L. F. 2000. The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications. Presence: Teleoper. Virtual Environ. 9, 2 (Apr. 2000), 187-208. https://doi.org/10.1162/105474600566718

(FLORES 2006) Julián Flores, José M. Ferro, José A. Taboada, Juan E. Arias. "The “Botafumeiro” VR: Virtual Reality in the Liturgy of the Middle". Presence, Volumen: 12 Nº: 2, pp: 222-228. https://doi.org/10.1162/105474603321640969

Abstract Views

1137
Metrics Loading ...

Metrics powered by PLOS ALM

Refbacks

  • There are currently no refbacks.


 

Cited-By (articles included in Crossref)

This journal is a Crossref Cited-by Linking member. This list shows the references that citing the article automatically, if there are. For more information about the system please visit Crossref site

1. Tecnologías para museos virtuales en dispositivos móviles
María Dolores Robles Ortega, Francisco R. Feito Higueruela, Juan José Jiménez Delgado, Rafael J. Segura Sánchez
Virtual Archaeology Review  vol: 3  issue: 7  first page: 102  year: 2012  
doi: 10.4995/var.2012.4402



Creative Commons License

This journal is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Universitat Politècnica de València

Official journal of Spanish Society of Virtual Archaeology

e-ISSN: 1989-9947   https://dx.doi.org/10.4995/var