Pintura y escultura digital 3d con ZBrush aplicada a la Arqueología

Marta Ángeles Estalayo Moreno


The technology 3D is every day developing by leaps and bounds. Programs like 3D Studio Max, Lightwave, Maya, ZBrush … allow to model in 3D with constant innovations in its palettes of tools and its render systems and resolution. Using a technology which generally is applied for computer graphics, games, advertising or films, archaeologists reconstruct the past to do it graphically closer, more understandable to all citizens.


Drawing; Sculpture; ZBrush; Archaeology

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SHELTON, T. y DRUS, J. (2009): ZBrush 3.5 Tutorials. Pixologic, Inc. [online] [consulta 03- 05-2010].

PIXOLOGIC TEAM (2009): Zbrush 3.5 What’s New Documentation. Pixologic, Inc. [online] [consulta 03-05-2010].

PIXOLOGIC TEAM² (2009): Decimation Master. Pixologic, Inc. [online] [consulta 03-05-2010

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Universitat Politècnica de València

Official journal of Spanish Society of Virtual Archaeology

e-ISSN: 1989-9947