Qué hacer con un modelo arqueológico virtual. Aplicaciones de la inteligencia artificial en visualización científica.
For years, artists have collaborated with archaeologists in order to “reconstruct” all those ancient things not preserved in the archaeological record, and they have provided archaeologists with artistic depictions of the past. Regrettably, modern “computer visualizations” do not modify this attitude. There are thousands of “computer reconstructions” of ancient monuments and prehistoric objects available today, but most of them are absolutely useless. Alternatively, we propose a different approach where computer visualization is defined as the automatic logical deduction of visual properties of three-dimensional objects instrumentally acquired. A general framework inspired in modern artificial intelligence is here proponed.
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1. From Traditional to Computational Archaeology. An Interdisciplinary Method and New Approach to Volume and Weight Quantification
Elena Moreno, Alicia Arévalo, José Francisco Moreno
Oxford Journal of Archaeology vol: 37 issue: 4 first page: 411 year: 2018
This journal is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Universitat Politècnica de València
Official journal of Spanish Society of Virtual Archaeology
e-ISSN: 1989-9947 https://dx.doi.org/10.4995/var