Deploying 3D technologies for the documentation of tangible cultural heritage

Karina Rodríguez Echavarria, Jaime Kaminski

Abstract

Increasingly, visitors and cultural heritage professionals expect more from 3D technologies. The 3D-COFORM project aims to make 3D technology a practical proposition for use in the cultural heritage sector. While developing state of the art tools targeted to a diverse group of users, the project is also researching on the practical issues for the technologies’ implementation on heritage organisations. This paper describes the methodology to achieve this; as well as different types of testing conducted by the project. Moreover, it proposes three deployment models and describes one of them in more detail. Although, these results are preliminary they are expected to contribute towards the sector considering 3D technologies as a sustainable option.


Keywords

3D technologies; Deployment models; Testing

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References

CREATIVE COMMONS (2011) http://creativecommons.org/licenses/by-nc-sa/2.0/uk/

HOWE, J. (2006) “Wired 14.06: The Rise of Crowdsourcing”. Issue 14.06 - June 2006 http://www.wired.com/wired/archive/14.06/crowds.html

KU LEUVEN ESAT-PSI (2011) Arc3D Webservice webpage http://www.arc3d.be/

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This journal is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Universitat Politècnica de València

Official journal of Spanish Society of Virtual Archaeology

e-ISSN: 1989-9947   https://dx.doi.org/10.4995/var