Documentación 3D de pinturas rupestres con Photomodeler Scanner: los motivos esquemáticos de la Cueva del Barranc del Migdia (Xàbia, Alicante)

Daniel Tejerina Antón, Joaquín Bolufer i Marqués, Marco Aurelio Esquembre, José Ramón Ortega Pérez


During the recent campaign of excavation at the Cova del Barranc del Migdia (Javea, Alicante)we have carried out the 3D documentation of the wall painting motifs, which corresponds to the schematic rock art style. To produce the 3D models, we have used Photomodeler Scanner, a commercial digital photogrammetry software with increased use in the cultural heritage sector. The results have been exported to a format compatible with 3D printers, creating a 1/1 scale replica of the original panel. In this paper we describe the typical workflow in a project with Photomodeler Scanner and the results obtained from the x-3 panel.


Archaeology; Prehistoric wall paintings; Photomodeler scanner; 3D printing

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CASABÓ I BERNAD, Josep (1997): “Art rupestre al Montgó”. En Aguaits, nº 13-14, pp. 183-221.

SCHENK, T. (2002): Fotogrametría digital. IIC-Marcombo. Barcelona.

WALFORD, Alan: “A New Way to 3D Scan. Photo-based Scanning Saves Time and Money”, en la página oficial de Photomodeler, [online]

Página web de Photomodeler:

Catálogo virtual de la Unesco:

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1. Sistema de Realidad Aumentada para la musealización de yacimientos arqueológicos
Javier Esclapés, Daniel Tejerina, Joaquín Bolufer, Marco Aurelio Esquembre
Virtual Archaeology Review  vol: 4  issue: 9  first page: 42  year: 2013  
doi: 10.4995/var.2013.4246

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Universitat Politècnica de València

Official journal of Spanish Society of Virtual Archaeology

e-ISSN: 1989-9947