Natural interaction in Virtual Environments for Cultural Heritage: Giotto in 3D and Etruscanning study cases
A basic limit of most of VR applications created by the scientific community and reproducing cultural sites or artefacts is that they do not fire up the attention of public, in comparison with the great potentialities of VR system for cultural transmission: they are often lacking in emotional storytelling and difficult to manage. An important factor is the need of more natural and simple interfaces, especially for applications hosted inside museums. Starting from our experience in this domain, we propose new metaphors of narration and paradigm of interaction based on natural interfaces (body movements), presenting three study cases: “The Rule confirmation: virtual experience among Giotto's characters”, “Etruscanning3D”, “Virtual Exploration of the ancient Pharmacy of S. Maria della Scaletta Hospital at Imola”.
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Journal on Computing and Cultural Heritage vol: 7 issue: 2 first page: 1 year: 2014
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Universitat Politècnica de València
Official journal of Spanish Society of Virtual Archaeology
e-ISSN: 1989-9947 https://dx.doi.org/10.4995/var