Understanding Virtual Objects through Reverse Engineering
The main objective of our research is to develop a new methodology, based on Reverse Engineering processes – 3D scan, quantitative data analysis and Artificial Intelligence techniques, in particular simulation – to study the relationship between form and function of artefacts. Furthermore, we aim to provide new data, as well as possible explanations of the archaeological record according to what it expects about social activity, including working processes, by simulating the potentialities of such actions in terms of input-output relationships.
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1. Computer Simulation of Multidimensional Archaeological Artefacts
Vera Moitinho de Almeida, Juan Anton Barceló
Virtual Archaeology Review vol: 4 issue: 9 first page: 223 year: 2013
This journal is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Universitat Politècnica de València
Official journal of Spanish Society of Virtual Archaeology
e-ISSN: 1989-9947 https://dx.doi.org/10.4995/var