Cross-media enhancement of Italian archaeological museum collections

Antonella Guidazzoli, Maria Chiara Liguori, Daniele De Luca, Silvano Imboden

Abstract

For the difficult task of capturing the attention of visitors and mark their memory, museums and cultural sites rely increasingly on computer applications. Are they all effective? VisitLab Cineca (Visual Information Technology Laboratory) is following three different projects, each based on a different application: from computer graphics movies to evocative installation, from augmented reality applications to the simulation of social dynamics and historical events. Time will tell if these are the most valid solutions to address and overcome the challenge.

Keywords

Computer graphics; Virtual cultural heritage; Augmented reality; Open source

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References

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