PLAYHIST: Playing with History. Transformation of interactive film in serious game for learning
Submitted: 2015-10-22
|Accepted: 2015-10-22
|Published: 2014-10-23
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Keywords:
Engagement, Game based learning, Museums, 3D avatars, Interactivity
Supporting agencies:
Abstract:
References:
E.F. ANDERSON, L. MCLOUGHLIN, F. LIAROKAPIS, C. PETERS, P. PETRIDIS, S. DE FREITAS. 2010. Developing Serious Games for Cultural Heritage: A State-of-the-Art Review. Article published in Virtual Reality 14(4), 2010.(available from http://dx.doi.org/10.1007/s10055-010-0177-3)
NIKOLAOS AVOURISs. 2011. Learning through Games in Museums. European Conference on Game Based Learning (ECGBL 20115th).
Roma Nova project. http://www.irit.fr/~David.Panzoli/romanova.html ]
FRISCHER, B., 2008. "The Rome Reborn Project. How Technology is helping us to study history," OpEd, November 10, 2008. University of Virginia. https://doi.org/10.1145/1401615.1401649