A theoretical journey from social constructivism to digital storytelling
DOI:
https://doi.org/10.4995/eurocall.2021.12853Keywords:
digital storytelling, social constructivism, experiential learning theory, total physical response, TPR storytellingAbstract
Using the concept of a journey through time, this article examines the theoretical foundation underpinning the use of digital storytelling as a pedagogical tool in the language classroom. It describes the arguments developed by Dewey, Piaget and Vygotsky, which form the basis of social constructivist theory and the work of Kolb from which experiential learning theory was developed. It goes on to describe how these theories are reflected in pedagogical approaches to language learning, from Asher’s total physical response approach, to Blaine Ray’s TPR storytelling and finally to the development of digital storytelling by Lambert and Atchley. Along this journey, the reader is able to pause and consider progressive theories of education and to take account of cognitive development and sociocultural theory. The significance of experience in the learning process and the value of a physical response becomes evident and the benefits of telling stories, whether these are told in the traditional way or through the use of digital technology is apparent.
Downloads
References
Asher, J.J. (n.d.). What is TPR? Retrieved from https://www.tpr-world.com/mwhat-is-tpr.html
Asher, J.J. (1964). Toward a Neo-Field Theory of Behavior. Journal of Humanistic Psychology, 4(2), 85–94. https://doi.org/10.1177/002216786400400202
Asher, J.J. (1966). The Learning Strategy of the Total Physical Response: A Review. The Modern Language Journal, 50(2), 79–84. Retrieved from https://files.eric.ed.gov/fulltext/ED028664.pdf https://doi.org/10.2307/323182
Asher, J. J. (1969). The Total Physical Response Approach to Second Language Learning. The Modern Language Journal, 53(1), 3–17. Retrieved from http://www.jstor.org/stable/322091 https://doi.org/10.1111/j.1540-4781.1969.tb04552.x
Asher, J. J. (2007). TPR: After Forty Years, Still a Very Good Idea. TPR World, (http://www.tpr-world.com/mm5/TPRarticles/TPR_after_forty.pdf), 4. Retrieved from https://www.tpr-world.com/mm5/graphics/TPRarticles/TPR_after_forty.pdf
Brown, B., & Shorrock, S. (1998). Promoting Access Across the Curriculum. In M. Littledyke & L. Huxford (Eds.), Teaching the Primary Curriculum for Constructive Learning. David Fulton.
Brown, J., Bryan, J., & Brown, T. (2005). Twenty-first Century Literacy and Technology in K-8 Classrooms. Innovate: Journal of Online Education, 1(3). Retrieved from http://nsuworks.nova.edu/innovate
Campbell, T. A. (2012). Digital Storytelling in an Elementary Classroom: Going Beyond Entertainment. Procedia - Social and Behavioral Sciences, 69(Supplement C), 385–393. https://doi.org/10.1016/j.sbspro.2012.11.424
Dewey, J. (1897). My Pedagogic Creed. School Journal, 54, 77–80.
Dewey, J. (1900). The School and Society (2016 ed.). FB&C Ltd.
Dewey, J. (1902). The Child and the Curriculum. Sagwan Press.
Dewey, J. (1916). Democracy and Education (2011 ed.). Simon & Brown.
Dewey, J. (1938). Experience and Education. Free Press.
Di Blas, N., Garzotto, F., Paolini, P., & Sabiescu, A. (2009). Digital storytelling as a whole-class learning activity: Lessons from a three-years project. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). https://doi.org/10.1007/978-3-642-10643-9_5
Flavell, J. H. (1996). Piaget’ s Legacy. Psychological Science, 7(4), 200–203. https://doi.org/10.1111/j.1467-9280.1996.tb00359.x
Istenic Starčič, A., Cotic, M., Solomonides, I., & Volk, M. (2016). Engaging preservice primary and preprimary school teachers in digital storytelling for the teaching and learning of mathematics. British Journal of Educational Technology, 47(1), 29–50. https://doi.org/10.1111/bjet.12253
Kim, S. (2014). The Effects of Using Storytelling with a Charlie Chaplin Silent Movie Clip on Oral Proficiency. STEM Journal, 15(1), 1–20. https://doi.org/10.16875/stem.2014.15.1.1
Kotluk, N., & Kocakaya, S. (2017). The Effect of Creating Digital Storytelling on Secondary School Students’ Academic Achievement, Self Efficacy Perceptions and Attitudes toward Physics. International Journal of Research in Education and Science, 3(1), 218–227. Retrieved from http://libproxy.library.wmich.edu/login?url=https://search.proquest.com/docview/1895976409?accountid=15099
Krashen, S. D. (1982). Principles and Practice in Second Language Acquisition. Retrieved from http://www.sdkrashen.com/content/books/principles_and_practice.pdf
Krashen, S. D. (2008). The “Fundamental Pedagogical Principle” in Second Language Teaching. Studia Linguistica, 35(1â€2), 50–70. https://doi.org/10.1111/j.1467-9582.1981.tb00701.x
Lambert, J. (2010). Digital Storytelling Cookbook. Retrieved from www.storycenter.org
Leshchenko, M., Ruban, L., & Tymchuk, L. (2017). Digital Storytelling in a Foreign Language Classroom of Higher Educational Establishments. 13th International Conference on ICT in Education, Research and Industrial Applications. Integration, Harmonization and Knowledge Transfer, 428–439. Retrieved from http://ceur-ws.org/Vol-1844/10000428.pdf
Lichtman, K. (2015). Research on TPR Storytelling. In B. Ray & C. Seely (Eds.), Fluency Through TPR Storytelling (7th Edition, pp. 364–380). Command Performance Language Institute.
Lisenbee, P. S., & Ford, C. M. (2018). Engaging Students in Traditional and Digital Storytelling to Make Connections Between Pedagogy and Children’s Experiences. Early Childhood Education Journal, 46, 129–139. https://doi.org/10.1007/s10643-017-0846-x
Marsh, V. (1998). Total Physical Response Storytelling: A Communicative Approach to Language Learning. Learning Languages: The Journal of the National Network for Early Language Learning, 4(1), 24–28. Retrieved from https://files.eric.ed.gov/fulltext/ED436095.pdf
Mateas, M. (2000). A Neo-Aristotelian theory of interactive drama. AAAI Spring Symposium, Artificial Intelligence and Interactive Entertainment, 56–61. Retrieved from http://www.aaai.org/Papers/Symposia/Spring/2000/SS-00-02/SS00-02-011.pdf
McCarthy, M. (2010). Experiential Learning Theory: From Theory to Practice. Journal of Business & Economics Research, 8(5), 131–139. https://doi.org/10.19030/jber.v8i5.725
Murray, J. H. (1997). Hamlet on the Holodeck: The future of Narrative in Cyberspace. https://doi.org/10.1353/mfs.1999.0029
Nishioka, H. (2016). Analysing language development in a collaborative digital storytelling project: Sociocultural perspectives. System, 62, 39–52. https://doi.org/10.1016/j.system.2016.07.001
Numpaque, N. R. B., & Rojas, M. A. G. (2010). TPR-Storytelling A key to speak fluently in English. Cuadernos de Lingüística Hispánica, 0(15), 151–162. Retrieved from http://revistas.uptc.edu.co/index.php/linguistica_hispanica/article/view/404/404
Palincsar, A. S. (1998). Social Constructivist Perspectives on Teaching and Learning. Annual Review of Psychology, 49, 345–375. Retrieved from http://www.annualreviews.org.sabidi.urv.cat/doi/pdf/10.1146/annurev.psych.49.1.345
Pardo, B. S. (2014). Digital storytelling: A case study of the creation, and narration of a story by EFL learners. Digital Education Review, 26(December), 74–84.
Psomos, P., & Kordaki, M. (2012a). Pedagogical Analysis of Educational Digital Storytelling Environments of the Last Five Years. Procedia -Social and Behavioral Sciences, 46, 1213–1218. https://doi.org/10.1016/j.sbspro.2012.05.277
Psomos, P., & Kordaki, M. (2012b). Pedagogical Guidelines for the Development of Educational Digital Storytelling Environments Based on a Pedagogical Evaluation Star. EDULEARN. https://doi.org/10.1016/j.sbspro.2012.05.277
Ray, B., & Seely, C. (2019). Fluency through TPR Storytelling (TPRS): Achieving Real Language Acquisition in School (8th ed.), Berkeley, CA: Command Performance Language Institute.
Ribeiro, S. (2015). Digital Storytelling: An Integrated Approach to Language Learning for the 21st Century Student. Teaching English with Technology, 15(2), 39–53. Retrieved from http://www.tewtjournal.org
Robin, B. (2006). The Educational Uses of Digital storytelling. Proceedings of Society for Information Technology & Teacher Education International Conference 2006, (1), 709–716.
Robin, B. (2016). The Power of Digital Storytelling to Support Teaching and Learning. Digital Education Review, (30), 17–29. https://doi.org/10.1344/der.2016.30.17-29
Rowan, K. (n.d.). What is TPRS? Retrieved from https://fluencyfast.com/about-us/what-is-tprs/
Schäfer, L. (2004). Models for Digital Storytelling and Interactive Narratives. 4th International Conference on Computational Semiotics for Games and New Media, 148–155. Split.
Shelby-Caffey, C., Úbéda, E., & Jenkins, B. (2014). Digital storytelling revisited: An Educator’s use of an innovative literacy practice. Reading Teacher, 68(3), 191–199. https://doi.org/10.1002/trtr.1273
Spierling, U., Grasbon, D., BraunIdo, N., & Iurgel, I. (2002). Setting the scene: Playing digital director in interactive storytelling and creation. Computers & Graphics, 26(1), 31–44. https://doi.org/10.1016/S0097-8493(01)00176-5
Talebi, K. (2015). John Dewey - Philosopher and Educational Reformer. European Journal of Education Studies, 1(1), 1–13. https://doi.org/10.6084/m9.figshare.2009706
Terrell, T. D. (1982). The Natural Approach to Language Teaching: An Update. The Modern Language Journal, 66(2), 121–132. Retrieved from http://www.jstor.org/stable/326380 https://doi.org/10.1111/j.1540-4781.1982.tb06970.x
Terrell, T. D. (1977). A Natural Approach to Second Language Acquisition and Learning. The Modern Language Journal, 61(7), 325–337. Retrieved from http://www.jstor.org/stable/324551 https://doi.org/10.2307/324551
Thang, S. M., Mahmud, N., & Tng, C. K. C. A. (2015). Digital Storytelling as an Innovative Approach to Enhance Learning Mandarin as a Second Language. Journal of E-Learning and Knowledge Society, 11(2), 161–175.
Vygotsky, L. (1962). Thought and Language (1986 ed.). Cambridge, Massachusetts: The MIT Press. https://doi.org/10.1037/11193-000
Vygotsky, L. (1978). Interaction Between Learning and Development. In Gauvain & Cole (Eds.), Readings on the Development of Children (pp. 34–40). Retrieved from https://www.colorado.edu/physics/phys4810/phys4810_fa08/4810_readings/vygot_chap6.pdf
Watson, J. (2001). Constructivism and Social Constructivism in the Classroom. Support for Learning, 16(3), 140–147. https://doi.org/10.1111/1467-9604.00206
Yang, Y.-T. C., & Wu, I. (2012). Digital storytelling for enhancing student academic achievement, critical thinking, and learning motivation: A year-long experimental study. Computers & Education, 59, 339–352. https://doi.org/10.1016/j.compedu.2011.12.012
Yuksel, P., Robin, B. R., & Mcneil, S. (2010). Educational Uses of Digital Storytelling Around the World. Elements, 1, 1264–1271. Retrieved from http://digitalstorytelling.coe.uh.edu/survey/SITE_DigitalStorytelling.pdf
Downloads
Published
Issue
Section
License
This journal is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License